what's Wolf Game?
Wolf Game is a blockchain-based play-to-earn NFT game built on the Ethereum network, combining elements of NFTs, DeFi, and game theory. Players acquire and manage Sheep NFTs, which generate WOOL tokens over time, or Wolf NFTs, which can raid Sheep to steal WOOL under specific on-chain conditions. The game introduces an innovative on-chain risk protocol, where higher risks yield greater rewards, encouraging strategic gameplay such as staking, breeding, and land ownership to expand herds or packs. The ecosystem revolves around the WOOL token, used for in-game transactions, governance, and rewards. Sheep produce WOOL passively, while Wolves enable aggressive plays like kidnapping for token extraction. Additional features include tools for farming and raiding, virtual land plots for enhanced mechanics, and deflationary elements through burns and taxes, fostering a dynamic economy where player actions directly impact token supply and value.
Maze of Gains players received Cave Game credits for unlocking Wolf Game skins during Abster Blaster.
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Distributed Cave Game credits to Maze of Gains players who unlocked Wolf Game skins during the Abster Blaster event, with eligible wallets receiving 5 credits (or 7 credits for those who unlocked 2+ skins).
Launched Wool Event #6 on March 16, 2026, a content creation competition focused on onboarding new players to the Wolf Game ecosystem.
Switched from 24-hour cooldown to energy-based looting system (25-35 Energy per loot) on February 26, 2026 at 12 PM ET
Released a new roadmap outlining future development plans and milestones.
Launched customization feature in Caves: Dig & Dash with NFT skins mintable using ETH, WOOL, or WG Credits, featuring six rarity tiers with unique in-game effects. Teased upcoming Valley utility for skins with in-game functionality.
Reaches $350M+ FDV, increases Cave Game prize pool to over $200,000 in total rewards including $140K external rewards, pre-TGE WOOL, and Abstract XP. WOOL rewards rollout specified for early 2026.
Secured PlayPad $RAVE token allocation pre-TGE for Cave Game players, with 400K RAVE prize pool valued at $6M, starting Sunday for one week.
RaveDAO expands utility to the Wolf Game community, bringing access to a music-native Web3 community with 100k+ attendees across 20+ global events.
Seedphrase will appear on the OpenSea Show on December 9 at 10:30 AM ET for a live interview featuring a deep dive into Wolf Game and discussion of building a crypto startup.
Completed Week 4 of Caves, launched new rank-based leaderboard for WOOL rewards. Updated Caves leaderboard uses Raw Score, with top 20 weekly players earning a Caves skin.
Caves: Dig & Dash reaches 2,000+ players milestone as Week 3 leaderboard completes with rewards distribution beginning within 24 hours.
Domain registration for Wolf Game expired without renewal.
Peak Games introduces 2.5% burn mechanism in new reward structure (95% winners, 2.5% landowners, 2.5% burned). Caves-Valley WOOL Bridge launches under Rewards tab and Box Detector price cuts to 1000 WOOL + 10 Energy.
Caves: Dig & Dash Week 2 rewards distributed to players including 25M WOOL, Abstract XP, NFTs, and merchandise. Week 3 has started.
First NFT buyback of 50 Wolf Game NFTs completed using operational profits generated by Caves: Dig & Dash, with purchased NFTs potentially held, distributed as prizes, or burned.
Integrated with Caves: Dig & Dash, offering weekly pre-TGE WOOL rewards ending 2026-03-15, with 25M WOOL + NFT pool claimable and Abstract XP drops Tuesday. Leaderboard competition active before $GRVT PlayPad.
Surpassed 1,000 ranked players (up from 624). Expanded free-to-play access, offering 5 free credits for Caves via X account connection (no NFTs required) and earning WG credits via upvoting on Abstract Chain portal or finding shiny boxes in Valley.
Total WOOL supply cuts by 90% from 100B to 10B tokens, pouched airdrop from ETH and Blast opens for claiming until Jan 15, 2026, with TGE scheduled Q1 2026.
Caves: Dig & Dash records 1,154 hours of gameplay across 624 ranked players in first 2 days since launch, with players using 35,746 Cave Credits and finding 148,628 shinies and 100,316 treasures competing for 25m WOOL and NFT rewards.
Ranks 6-20 on the Treasure Score leaderboard receive limited-edition Wolf Game socks this Sunday at 4pm UTC, with prizes for ranks 1-5 to be revealed soon.
300 players compete for 25 million pre-TGE WOOL in a Treasure Score leaderboard competition, with prizes distributing today.
GRVT token coming to PlayPad with TGE.
Burned 200,000,000 WOOL tokens (16% of circulating supply) in under 6 months, with additional burn mechanics planned.
An upcoming release called Wolf Game: Caves is in development, with a collaboration providing benefits for this release. Merge mining functionality is referenced in relation to the project.
Wolf Game completes migration to Abstract blockchain under the leadership of @seedphrase.
A weekly leaderboard reward system launches with 5 Million WOOL distributed each week for Valley and Peak gameplay, plus the bulk of available Abstract EXP rewards, with the reward pool adjusting dynamically.
A partnership with Critters Quest and Ponke has materialized, as announced by a community member with early project connections.
A Token Generation Event (TGE) is forthcoming, with current gameplay serving as a pre-mine phase where players earn newWOOL through various activities including collecting boxes, gathering resources, renting farmers, and structured land operations.
The project begins a new chapter under new ownership as of today.
The Valley game mode reopens tomorrow according to an official announcement.
The project announces a reciprocal investment program where they will invest in Abstract blockchain projects that purchase Wolves NFTs for their treasury.
Early migrators to Abstract Chain received XP rewards that are no longer available, with optimal migration timing having passed approximately 4 days prior.
Activated Abstract Chain migration, enabling bridging of Wolves, Sheep, Farmers, Land assets and bringing WOOD, GRASS, STONE, WATER on-chain with market prices, liquidity, stakes.
A snapshot for $WOOL and Pouches is scheduled for Monday, September 22nd at 10 AM ET / 2 PM UTC as part of the next chapter development.
Wolves 2.0 goes live with a 50K $WOOF token cost.
@seedphrase acquired, will launch new token with aggressive burn mechanics, and complete game reset featuring Valley, Cave Game, and Peak experiences. Rebuilt Looting system where wolf Alpha and Generation determine odds.
The project has relaunched on Abstract Chain, representing the completion of the previously announced migration to the Abstract platform.
New acquisition plan emerges for Pixel Vault IP with @beaniemaxi, @ChubaETH, and @chriswahl73 as potential buyers.
Parent company Pixel Vault initiates shutdown process; Wolf Game ownership transition in discussion with Seedphrase.
Price surges 200% accompanied by high trading volume.
Project operations moving to Abstract platform under new management structure.
Mainnet assets return confirmed for tomorrow with implementation details available in Discord.
Relaunch attempt halted after community backlash, creating operational uncertainty.
CEO resigns following Solana relaunch backlash; SOL token liquidity pulled and CTO position in discussion.
Attempted Solana expansion fails, halting cross-chain growth initiatives.
Operations suspended following failed relaunch attempt. Project assets remain available under CC0 license for potential community revival.
Project 2.0 version halts operations with immediate liquidity removal; staked assets to be returned within weeks.
New fee implementation requires users to pay for Wool Pouch extraction.
New multi-chain implementation launches on Solana and ApeChain, with ApeCoin integration for settlement layer.